← Agenda
Lightning talk12:15–12:25 · Gebhard

Creating 3D Games in the AI Era

Markus Hjort

About this talk

Generative AI is reshaping every kind of knowledge work. Across many industries, LLMs that can read vast amounts of data and act on it are already changing how things get done. But 3D video games remain one of the hardest digital products to build. A single game combines characters, graphics, animations, music, sound and gameplay. This demand is so heavy that the games industry has always pushed technology forward. In this talk I'll show how every core aspect of game creation can be accelerated with AI. You don't need to build games to take something home: if AI can handle game creation, it can handle your domain too.

Tooling & SkillsUse Cases & Experiences

Speaker

Markus HjortBitmagic

Markus is the Co-founder and CTO of Bitmagic, a cutting-edge AI gaming startup. With over 20 years of experience spanning gaming, fintech, and beyond, he has held roles from programmer to technology consultant to CTO. He started coding as a kid, writing games for Commodore 64. Over the past decade, he has helped multiple startups grow from concept to product. For the last five years, generative AI has been his main focus.